Minggu, 20 Februari 2022

Small Sided Game 1 Versus 1 : Game 15 and Game 16

 


(English Version)

GAME 15

Physical quality: max. speed  
1 versus 1 without goalkeeper (stop-ball) with wide support players and back-up players
Attack: dribbling into the zone by getting past the defender
Defence: stopping the player from coming forward, winning the ball back



Organisation: 10 x 15m playing area: 3 pairs of attackers/defenders alternating.

Procedure: 1 versus 1 after receiving the ball from a midfielder. Twoperson play of 1 versus 1 with 2 back-up players and 2 wide support players playing against each other on the sides. If a player loses possession, a defender plays stop-ball. 2 areas.

Instructions: run off the ball into space and decoy runs, then fall back slightly to draw the defender to the side. Change pace. Use the support players for passes or dummies. If blocked, use back-up player. The support player moves to stay level with the ball carrier.






GAME 16

Physical quality: speed work in rounds  
1 versus 1 with goalkeeper
Attack: scoring from a cross after sprinting round a cone
Defence: none




Organisationhalf-pitch playing area – 1-2s in the channel and receiving the ball at the 16.5m line.

Procedure:  player gives a long ball into the channel after the 1-2 for the other player to run onto and runs to receive the ball at the 16.5m line for shooting after having sprinted around the defence markers.

Instructions:  overlapping circuit, cross and sprinting around cones before shooting.

Variant: running off the ball into space/decoy runs for both the player who receives the pass and the cross.




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